There are several tools available that allow you to create virtual reality (VR) experiences without needing to write code. These tools offer a range of capabilities, from simple VR object creation to full-fledged VR applications, and are a great way to get started with VR development without needing to have a background in programming.
Here is a list tools that can be used to create VR and AR educational products:
Unity: A popular game engine that supports VR and AR development, Unity offers a range of tools for creating immersive educational experiences.
Vuforia: An AR development platform that allows developers to create educational content that can be overlaid on real-world objects.
Unreal Engine: A powerful game engine that supports VR and AR development, Unreal Engine can be used to create interactive educational experiences that are both engaging and informative.
Magic Leap: A wearable computing device that blends virtual and physical environments, Magic Leap can be used to create AR educational experiences that are both interactive and immersive.
ARKit and ARCore: AR development frameworks from Apple and Google, respectively, ARKit and ARCore provide developers with the tools they need to create AR experiences that run on mobile devices.
Google Blocks: A simple, intuitive tool for creating VR objects and scenes using a VR headset and motion controllers.
Tilt Brush: An artistic tool that allows you to paint in 3D space using VR, creating immersive, interactive environments and objects.
VRidge: A mobile app that allows you to play PC-based VR games on your smartphone, using a VR headset as the controller.
VRChat: A social VR platform where users can create, publish, and explore virtual worlds, chat with other users, and attend live events.
InstaVR: A cloud-based platform for creating VR apps and experiences, without needing to write any code.
A-Frame: An open-source framework for building VR experiences using HTML, CSS, and JavaScript, without the need for any specialized VR software.
These are just a few examples of tools that can be used to create VR and AR educational products. There are many other platforms and tools available, and the best one for a given project will depend on the specific requirements and goals of the project.
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